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Updated: Nov 26, 2024


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Latest Posts

reddit_dota2

August 17, 2024, 7:14

Talents have been nerfed to the point where it’s almost never worth to pick it at level 10

I find myself almost always skipping it and putting an extra point into a skill and not picking a a level 10 talent until level 16. What’s even the point of having level 10 talents at this point

https://redd.it/1etr0tm
@reddit_Dota2

reddit_dota2

August 16, 2024, 3:14

Valve should have announced Ringmaster at TI 2024 in 3 weeks instead of TI 2023 lol

Ringmaster is either the most complex Hero in history with as much code as a decent Indie Game or idk what Valve is cooking. I guess all their Hero Designers just left for Deadlock.

https://redd.it/1et3h3n
@reddit_Dota2

reddit_dota2

August 15, 2024, 9:14

To Valve from every single Ember Spirit main:

Please just adjust his damage numbers instead of making him un-fun to play.

I've had this discussion so many times with other Ember players and is discussed in almost every Ember-related comments section. It always boils down to the exact same conclusion; if you think Ember is too strong for whatever reasons in whatever patch, just adjust his damage numbers. While it is unfortunate for us, it is quite fair if his winrate is high.

What everyone hates and have been complaining for quite a while now are the weird cast point additions which make him feel sluggish to play. You might think it makes him more easily "catchable" but it really doesn't make a difference in that regard at all. It's just feels unnatural for the Ember player while not making a huge difference for the enemy team.

There was an interview a few years ago where they asked Miracle-, Sumail and Arteezy some questions, one of them being "Most satisfying hero to play", and both goats (Miracle- and Sumail) said Ember while Arteezy said Antimage. And that was in the times when Ember was NOT being picked that much in pro games.

Even in today's patch, his innate was nerfed, eh, who cares, fair enough; he was winning too much so this was bound to happen. What's NOT cool is messing up the cooldown on SoF. You can do whatever to the early levels but giving SoF a 7s cooldown is too much. He's had the 6s cooldown ever since his appearance from the original Dota.

This is why I'm finally making this post despite all the nerfs he's actually been tanking over the past recent patches; Valve keeps taking his signature smooth gameplay and fun away from him little by little, making him slower and clunkier with each patch.

The only good "balance" change he's gotten was making SoF hit for 0.25s each. That's the only one I believe is a perfect balance between nerf and a buff; it does make him easier to catch with spells like Ice Path, hex etc. but it also make things easier such as SoF-chaining in fog.

tl;dr Please give him back his instant cast points and adjust his damage numbers if you think Ember is doing 'too well'.

(I'm not even touching on the subject on the atrocities committed to his mana costs and laughable mana pool to keep the post smaller)

https://redd.it/1esga18
@reddit_Dota2